AI Insights · Timothy · January 2022
Top 5 3D Anime Games on iOS in the UK: Q4 2021
Discover the performance of the top 5 3D Anime Games on iOS in the UK during Q4 2021, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 3D Anime Games on iOS in the United Kingdom showcased diverse performance metrics. Below is a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
Genshin Impact: Natlan Launch
From COGNOSPHERE PTE. LTD., this game experienced significant revenue fluctuations. Weekly revenue peaked at approximately $343K in early November and saw another high of around $330K in late November. Weekly downloads varied between 6.5K and 11.6K, with a notable increase to about 10K in the last week of December. Active users also showed an upward trend, starting at 45.7K and rising to 47.9K by the end of the quarter.
High School Simulator 2018
Developed by tomoya sugikami, this game maintained a steady download rate with a significant spike to approximately 6.9K in late October. Active users also saw a peak in early November at around 12.7K before stabilizing around 9K to 13K throughout the quarter.
DRAGON BALL LEGENDS
Bandai Namco Entertainment Inc.'s title showed impressive revenue surges, reaching a peak of about $215K in late November and $209K in the last week of December. Downloads increased notably in late November, peaking at around 5.6K. Active users consistently grew, starting at 14.4K and climbing to nearly 32K by the end of December.
Shining Nikki-Fashion Makeover
Paper Games' fashion-themed game had more modest revenue, peaking at approximately $10.9K in late September. Downloads fluctuated, with a high of about 2.4K in late September. Active users saw a slight decline from 7.3K in late September to around 6.5K by the end of December.
MHA: The Strongest Hero
Published by Crunchyroll Games, LLC, this game had a peak revenue of approximately $11.8K in late September. Weekly downloads were highest in mid-October, reaching 3.5K. Active users showed a decreasing trend, starting at 13.7K and ending at around 11.5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.